Bloom is a six-person design crew — we hire rarely, and almost always for a specific technical gap in licensing, simulation, or firing-crew capacity rather than a general opening.
When we do have a role open, it’s posted here and nowhere else. We don’t use recruiters and we don’t accept unsolicited applications outside a posted opening, since we don’t have the administrative capacity to review them.
Right now, there are no open positions. Check back, or follow our dispatches — we sometimes mention hiring needs there before a formal posting goes up.